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Tools for Image and Sound Edition

Code: DVAM02     Sigla: FESI

Áreas Científicas
Classificação Área Científica
CNAEF Técnicas audiovisuais e produção dos media

Ocorrência: 2021/2022 - 1S

Ativa? Yes
Unidade Responsável: Departamento de Sistemas e Informática
Curso/CE Responsável: Professional Technical Higher Education Course in Development of Videogames and Multimedia Applications

Ciclos de Estudo/Cursos

Sigla Nº de Estudantes Plano de Estudos Anos Curriculares Créditos UCN Créditos ECTS Horas de Contacto Horas Totais
DVAM 21 Plano_estudos_2018_19 1 - 6 60 162

Docência - Responsabilidades

Docente Responsabilidade
Carlos Rozendo Barreto Xavier

Docência - Horas

Theorethical and Practical : 4,00
Type Docente Turmas Horas
Theorethical and Practical Totais 1 4,00
Delfim Pedro Pereira de Jesus Ramos 4,00
Carlos Rozendo Barreto Xavier 4,00

Língua de trabalho

Portuguese
Obs.: Português

Objetivos

Shape audiovisual literacy, equipping students with technical and creative skills in multimedia authoring tools, for the creation and editing of audio and video resources, and game assets.
Understand and identify visual elements in still and moving images; Understand and identify elements of visual composition

To identify and analyse different audiovisual genres and discourses.

Resultados de aprendizagem e competências

Respecting article 6 of Decree-Law No. 43/2014, of 18 March, the description of the competences referential is organised according to the domains: knowledge, skills and attitudes. In the scope of this CU the following domains were defined:

Knowledge
- Comprehensive knowledge and expertise in audiovisual language;
- Comprehensive knowledge and expertise in techniques and technologies of audiovisual production and post-production for specific application of the area of the course;

Aptitudes
- To conceive, plan and develop creative solutions for the production of video games and multimedia applications;

Attitudes
- Demonstrate availability for a constant updating of knowledge and tools in the area of production and audiovisual post-production, and critical and creative sense in content production.

Modo de trabalho

Presencial

Programa

Audiovisual literacy
2. Still image representation and editing
2.1. interface and use
2.2 Creation of textures and tiles
2.3. spritesheets creation
2.4 Animation
2.5. introduction to vector drawing
3. Representation and editing of moving image
3.1 Equipment and software for non-linear editing of digital video. 3.2. Formats and interchange protocols.
3.3. colour correction
3.4. codecs, rendering and export.
4. Representation and editing sound
4.1. capture
4.2. editing and effects
4.3 Synthesis
4.4 Creating sound effects

Bibliografia Obrigatória

ARNHEIM, R. (1957); A arte do cinema. Lisboa: Edições 70.
CABRAL, Carlos (2003); Manual de Iluminação. Lisboa: Inatel
CHABROL, Claude (2004); Como Fazer um Filme. Lisboa: Dom Quixote
COMPARATO, Doc (1992); Da Criação ao Guião. Lisboa: Pergaminho
DONDIS, D. (2000); Sintaxe da linguagem visual. 3a Edição. São Paulo: Martins Fontes.
FELGUEIRAS, Carlos Felgueiras, GARROTT, João (2008); Introdução ao processamento digital de imagem. FCA, 2008.

Métodos de ensino e atividades de aprendizagem

This curricular unit aims to develop competences using a blended learning strategy, allowing a closer relationship between teacher and students through frequent and directed discussions.

The pedagogical video, or in the more restricted concept of video production defined by Joan Ferrés, allows a transdisciplinary approach to the initial training curriculum of higher education students. In this way, the video production strategy, based on the realization of audiovisual products by the students themselves, allows the approach not only to contents of their specific sphere (the audiovisual media) but also to contents that are more transversal or specific to other areas of knowledge.

At the same time, the methodology used focuses on the reading, construction and use of audiovisual products by the students, individually and in groups, as Joan Ferrés argues, in the concept of active pedagogical video and not merely transmissive.

Tipo de avaliação

Distributed evaluation without final exam

Componentes de Avaliação

Designation Peso (%)
Participação presencial 15,00
Teste 15,00
Trabalho de campo 35,00
Trabalho laboratorial 35,00
Total: 100,00

Componentes de Ocupação

Designation Tempo (Horas)
Trabalho de campo 35,00
Trabalho laboratorial 35,00
Elaboração de projeto 15,00
Frequência das aulas 15,00
Total: 100,00

Obtenção de frequência

The final assessment of the UC will be posted in the portal of EST/IPS in date according to the academic calendar, resulting from the partial assessments described above, assigned on a scale of 0 to 20 points.

Students with normal status who do not succeed in the assessment or do not attend the course, will be assessed by examination (on all the contents presented in this syllabus), to be held on a date to be defined by the EST/IPS Board.

Exam
The exam will have a duration of two hours and consists of
Component 1 (40%) - written test on the contents covered in class and exposed in this syllabus, with a duration of 1 hour.
Component 2 (60%) - presentation (20 minutes) and oral discussion (40 minutes) of an audiovisual product on the examination day. The product will be performed by the student at the premises of the ESE/IPS, by means of a statement provided by the teacher, in a date prior to the examination. The product will be produced in a period between 2 and 4 consecutive days, using the equipment provided by the ESE/IPS.

Fórmula de cálculo da classificação final

=SOMA(F4;H4;J4;L4)

Provas e trabalhos especiais

Students with special status and unable to attend UC regularly may be assessed under continuous assessment, after negotiation with the UC lecturer. This negotiation may result in the definition of elements and moments of assessment different from those set out in this programme.
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