Introduction to Web Programming
Áreas Científicas |
Classificação |
Área Científica |
CNAEF |
Informatics Sciences |
Ocorrência: 2021/2022 - 1S
Ciclos de Estudo/Cursos
Sigla |
Nº de Estudantes |
Plano de Estudos |
Anos Curriculares |
Créditos UCN |
Créditos ECTS |
Horas de Contacto |
Horas Totais |
DVAM |
22 |
Plano_estudos_2018_19 |
1 |
- |
6 |
60 |
162 |
Docência - Responsabilidades
Língua de trabalho
Portuguese
Objetivos
It is intended that students acquire knowledge, skills and competences in Web development, with a main focus on client-side programming.
- Students must know and understand the web architecture.
- Students should know programming languages and technologies used for client-side (front-side) programming.
- Students must show the capability for designing a web application.
- Students must demonstrate skills for the development and implementation of a web application.
- Students must show aptitude and demonstrate skills for teamwork.
- Students must show aptitude and demonstrate communication skills.
Resultados de aprendizagem e competências
The program content defined for this curricular unit will allow students to develop a Web application (client-side). The fundamental concepts of Programming for the Web will be covered, with a main focus on client-side programming.
Modo de trabalho
Presencial
Pré-requisitos (conhecimentos prévios) e co-requisitos (conhecimentos simultâneos)
It is important (but not mandatory) to have some prior knowledge of programming.
Programa
1. Client-side technology:
a) HTML5;
b) CSS;
c) JavaScript/ECMAScript;
d) Introduction to DOM (Document Object Model).
2. HTTP Protocol
Bibliografia Obrigatória
Pedro Remoaldo; CSS3, FCA, 2011
Luis Abreu; HTML 5, FCA, 2015. ISBN: 978-972-722-821-8
Luis Abreu; JavaScript 6, FCA, 2015. ISBN: 978-972-722-815-7
Bibliografia Complementar
Ricardo Queiróz, Filipe Portela; Introdução ao Desenvolvimento Moderno para a Web, FCA, 2018. ISBN: 978-972-722-897-3
Métodos de ensino e atividades de aprendizagem
Theoretical and Practical Classes:
In these classes, the expository method will be used with the resolution of practical exercises. The active learning method will be applied in order to encourage and involve students in learning.
There will also be an ongoing practical work, thus adopting a project-based methodology.
Software
Visual Studio Code
Notepad++
Sublime 3
Google Chrome
Mozilla Firefox
Tipo de avaliação
Distributed evaluation without final exam
Componentes de Avaliação
Designation |
Peso (%) |
Apresentação/discussão de um trabalho científico |
50,00 |
Teste |
50,00 |
Total: |
100,00 |
Componentes de Ocupação
Designation |
Tempo (Horas) |
Elaboração de projeto |
90,00 |
Estudo autónomo |
15,00 |
Frequência das aulas |
60,00 |
Trabalho escrito |
15,00 |
Total: |
180,00 |
Obtenção de frequência
Obtaining frequency at this curricular unit is done by carrying out all the evaluation elements indicated below
Fórmula de cálculo da classificação final
Final Grade (>=9.5) = (Theoretical * 50%) + (Practical Work (Project) * 40%) + (Individual Discussion * 10%)
Minimum grades:Tests: 7.5 values
Practical work (Project): 9.5 values
Trabalho de estágio/projeto
The Project will be presented and made available to students during the course of the semester and consists of the creation of a small game using the technologies taught at the curricular unit (HTML, CSS and JavaScript)